There's the deadpanning skeleton guard, who plays the part of the modern-thinking, self-aware henchman. Wiz flips the bad guy-an ancient mummy who morphs into a gigantic, NBA-styled player for the game-the bird at one point. The sport in question is basketball, and they're playing horse. First, the co-main character-and the one who must rise to save the day-is the plucky girl, not a young boy (though visually, she's a bit ambiguous, with no obvious curves and a hairstyle that's similarly suited to either gender). Yet on the other hand, there's so much about this that is perfectly modern. It wouldn't be out of place in an anthology with Tezuka, and the influence is clearly shown on Bosma's artistic sleeve. On the one hand, it's got the vibe of the early years of Manga, with two comically sized characters paired together, a boss whose chin could double as the letter "V", gigantic eyes on Wiz, and lots of semi-posing when the characters go to speak. This is such a strange beast, but it's absolutely brilliant. She'd love to change partners, but isn't given a choice, and now they're an unlikely tag team in a basketball game of life and death in the delightful Fantasy Sports #1. Wiz, an intern with the Mage Guild, is paired up with a grizzled veteran who barrels his way through missions.
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